Friday, December 10, 2010

What's that map?

In recent years, Halo CE knockoffs have been popping up everywhere. There is even a website for it: halomaps.org where young editors can post their maps with all their preferences, or personal edits. While investigating this Halo edit manifestation, i came across many of these wonderful maps that have their own vehicles, weapons, and even NPC's to flavor their multi-player servers. A few of these include:

Hornet's Nest
On both sides, you can see the modified vehicles that would not normally exist in the provided Halo CE maps; a Mongoose, and a Hornet, both of which are some of my personal vehicle favorites.
The map layout is quite standardized, and works well for capture the flag and other team play styles.


Desert Flood war
This map is a gigantic mega CPU user. It contains Flood, Covenant, Spartan, and Marine NPC's.
 The site provides an apt description:
"Many modifications have been made to the original map for scenery, weapons and vehicles. Spartans leave their base in three Leopard Scorpions and on foot to repel Flood attacking a Marine outpost. AI operate a turret gun at each base for defense. Elite pilot three Banshees from a cliffside for airborne attacks against the Flood, but will turn on you if they happen upon you on their way to the fight. Two Fr_Ghosts are driven to battle by Elite. Marines will hop in on your DPV or Scorpion for a ride, and a Spartan guarding the Pelican base will hop in and fire the rear gatling gun, however, you can operate the gun remotely if there is no gunner. There are several secret portals that will transport you to normally inaccessable areas of the map where a powerful UNSC Portable Nuke can be found. Hint: they are at ground level. "

I see nothing to be added except that this map is great for single play!

No Way Out

This map is just gigantic!

It includes many NPC's and small personal missions for new items, and/or vehicles.


Many of these maps are custom made using the HEK, or Halo Editing Kit, which allows even inexperienced editors to make their own maps. After my next bout of "research" I will report on how to utilize this software, and others like it.

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